The Cloaker is a device that hides your ship from visible detection. It's radar marker will still appear, and turrets, Heat-Seeking Missiles and Lock-on Missiles will still be able to target it.
This device temporarily cloaks your ship, making it invisible against other entities for a limited amount of time. Though it may be possible with a proper power setup and cloaks for your to stay cloaked indefinitely, the bigger the ship, the more cloaks needed as well as power.
WARNING: using cloaks will take a lot of power; it is recommended that you optimism your power for fast recharge and actual large amount of power.
A single Cloaker is currently needed to cloak a ship. However, to cloak a ship requires 100 energy per second for each block. This means an effective energy system is required.
One key thing to remember is that without running a jammer at the same time, you will still have a targeting marker on your ship.
|Defence||SD Shield Disperser • 16px Cloaker • 10x RadarJammer|
|CPU's||16px Missile Computer • 16px Cannon Computer • SD-BB Missile Computer • D1000 Missile CPU|
|Weapons||AntiMatter Cannon • 16px SD KB Missile Array • 16px SD-BB Missile Array • D1000 Missile Array|
|Power||SD pc1.3 Power Tank • 16px SD Hct xm3.4 Power •|
|Construction Materials||16px Hull • 16px Hardened Hull •|
|Ship Building||Gravity Unit • Hyperflux Coil Thruster •|
|Misc||16px SD Docking Unit • 16px ID List • Faction Module • 16px Death Star Core •|